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GameCube Aesthetic Sci-Fi House Model and Textures for Video Game Currently in Development

Sci-Fi house model and textures for a video game project, in development. Modeled in Blender. Textured in Substance Painter with custom materials. The Game is being developed in the Godot Engine.

The aesthetic goal for this project is to emulate a GameCube style aesthetic.

Textured Model

Wireframe Model

In-Game Scene

In-Game Scene

Devlog demonstrating the progress of the game so far.