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Adam Campbell
Adam Campbell
Technical Artist
Los Angeles, United States

Summary

3D Generalist. I make models; I make rigs; I make animations; I make shaders (in blender); I program gameplay/AI/UI/and more for video games. Currently working on solo project, "Techno Harvest", a 3D sci-fi adventure/farming-sim.

Skills

3D Animation3D Modeling3D PrintingRiggingGame DesignGame Development3D ScanningVideo EditingVideo Production

Software proficiency

Blender
Blender
After Effects
After Effects
Illustrator
Illustrator
Photoshop
Photoshop
Premiere
Premiere
Dragonframe
Dragonframe
Unreal Engine
Unreal Engine
Godot
Godot