3D Generalist. I make models; I make rigs; I make animations; I make shaders (in blender); I program gameplay/AI/UI/and more for video games. Currently working on solo project, "Techno Harvest", a 3D sci-fi adventure/farming-sim.
Skills
3D Animation3D Modeling3D PrintingRiggingGame DesignGame Development3D ScanningVideo EditingVideo Production