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Adam Campbell
3D Generalist
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Game Art/Assets
Animation/Rigging
Environment Art/Assets
Shaders/Materials
Real Time VFX
'Cave Shop' - Real-time Interior Level Design
Realtime Exterior Environments & Level Design
Ancient Ruins - Real-time Environment/Level Design
Rig, Character, and Animation: Video Game Player Character
Creature Rig and Animations for Video Game in Development
Smokey The Cockroach
Level Design & Environment - Allyon: Battlecry
Flutterfox Character Facial Animations
Hydro Streak - Video Game VFX
Roaring Burst - Video Game VFX
Bipedal-Quadrupedal Robot Rig Demo
Rigged and Animated Flying Robot with CRT Face
Lost Robot - Blender 3.0
3D Peppa Pig Horror Parody Character
More with my custom 'Moebius Style Shader' in Blender
Moebius Style Shader and Environment in Blender 2.9
Pop-Art-Comic-Book Style Shader and Effects in Blender 2.9
Experimenting with Animation and Moebius-inspired custom shaders in Blender 2.9
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